3D Computer Graphics
  • One-year advanced diploma
  • September entry date
  • Annual application deadline: May 30
  • Exchange District Campus (formerly Princess Street Campus), Winnipeg
  • International applicants please visit Academic Program, Dates and Fees for a listing of programs for international students, current availability and online application instructions

Upgrade and advance your skills if you are an industry professional or recent graduate of our Digital Media Design or an equivalent program.

This program:

  • Complements the two-year Digital Media Design diploma program
  • Focuses on new skill requirements in areas such as advanced 3D graphics and animation and production management

For more information, visit the Creative Arts webpage at https://www.rrc.ca/creativearts/

Admission Requirements

This is a special selection program. Your portfolio will be evaluated and assigned a score that reflects your potential for success in the program. If your portfolio score does not fall within the acceptable range, your application will be cancelled.

Offers of admittance will be made to qualified applicants based on portfolio scores in descending order until all available seats are filled. This means not all applicants whose portfolios scores fall within acceptable range will be offered a seat.

Applicants not offered a seat may reapply for a future intake by submitting a new application, application fee, and new portfolio based on the portfolio specifications for that application year.

Annual application deadline: May 30

You should be competent in Windows and/or Macintosh operating systems. Familiarity with programs such as Adobe Creative Suite and Maya or 3D Studio Max is desirable.

Regular Admission Requirements

  1. Relevant Diploma, Degree, or Work Experience
    • Submit proof of:
      • Successful completion of or enrolment in the final year of a post-secondary diploma or degree in visual/fine arts, architecture, graphic design, or multimedia
      • Three years of demonstrated competence through relevant work experience
    • Due within 30 days of applying
    • If you provide proof of enrolment, your official final grades indicating successful completion must be submitted by July 15 for fall enrolment or by the deadline specified in your admission letter
    • Post-secondary transcripts must have been issued within 6 months prior to your application date, and submitted in a sealed envelope directly from the post-secondary institution
    • If you are required to complete an English language assessment, do not submit your transcripts until requested to do so.  See Regular Admission Requirement 2 for more information.
  2. English Language Requirements (ELRs)
    • Have you successfully completed the equivalent of three years of full-time secondary (high school) education in Canada, the United States, or an ELR exempt country where English was the language of instruction? To view a list of ELR exempt countries click here.
      • If yes, you meet English language requirements. Submit your transcripts within 30 days of applying for verification purposes.
      • If no, you are required to submit proof of meeting an English language requirements option within 30 days of applying.  For information click here.
      • If you completed all of your education in Canada, the United States, or an ELR exempt country in English but did not complete three years of high school, submit your transcripts within 30 days of applying for review.
    • If you apply within six weeks of the start date of the program, this item is due within 5 days of applying.
    • Approved English language assessments and required levels for this program are:
      • Language Instruction for Newcomers to Canada (LINC) Certificate - exit Canadian Language Benchmark (CLB) levels from an English as a second language (ESL) program:
        Listening 8, Speaking 8, Reading 8, Writing 7
      • International English Language Testing System (IELTS - Academic):
        Listening 6.5, Speaking 6.5, Reading 6.5, Writing 6.0
      • Canadian Test of English for Scholars and Trainees (CanTEST):
        Listening 4.5,  Speaking 4.5,  Reading 4.5,  Writing 3.5
      • If completing an assessment, we strongly advise you complete it before submitting your application to ensure you meet language requirements and can submit your results within 30 days of applying.
      • Assessment results must be dated within two years of your application date.
      • After confirming you’ve met English language requirements through your assessment results, the College will send you an e-mail requesting submission of your transcripts.
  3. Portfolio
    • Submit a portfolio of eight to 10 examples of your best artwork, such as:
      • Figure drawings
      • Perspective drawings
      • Character designs
      • Still life drawings or paintings
      • Story boards
      • 3D models
      • Graphic design work
      • Digital or traditional photography
    • This item will be requested by the College at a later date
    • Do not send original works. Send clean photocopies and/or color printouts.
Who Should Enrol?
Consider this program if you are an industry professional or graduate of our Digital Media Design program (or equivalent program) looking to upgrade your skills relating to current CG techniques in the visual effects and game industries.

Next Estimated Term 1 Start Date
(subject to change)


Costs (estimates only; subject to change)
Program/Student Fees
Year 1 $5,615.00
Books and Supplies
Year 1 $500.00
Program/Student Fees (International)
Year 1 $16,664.00
Students may apply for financial assistance through the Manitoba Student Aid program. For general information on applying please call 204-945-6321 or 1-800-204-1685, or visit their website at www.manitobastudentaid.ca, which also includes an online application. For detailed information, please visit one of the RRC Student Service Centres or call 204-632-2327. Applicants requiring financial assistance should complete their student loan applications well in advance of the class start date.

Program Content
  COMP-1979 Computer Graphics Techniques 1 5
  GRAD-1593 Digital Production Techniques 1 4
  GRAD-1594 Animation/Motion Design 1 6
  GRAD-3084 Advanced Visual Exploration 4
  GRAD-3081 Advanced Animation/Motion Design 6
  GRAD-3082 Advanced CG Techniques 5
  GRAD-3083 Advanced Digital Production Techniques 4
  MGMT-1873 Project Planning & Management 4
Course Descriptions
COMP-1979 Computer Graphics Techniques 1
This course focuses on the basics of 3D computer graphics using Autodesk Maya and/or 3D Studio Max. Students are introduced to the interface and the philosophy of 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries.
GRAD-1593 Digital Production Techniques 1

ZBrush is a revolutionary 3D modeling and texturing program. Using a pressure-sensitive tablet, students will be explore how Zbrush is used in computer graphics. Students will be introduced to the interface and workflow techniques involved in using ZBrush. Photoshop is heavily used in CG production. The ability to create custom-made 2D texture maps is fundamental for a 3D artist. Students will learn about different artistic approaches in creating textures for use in CG imagery, different techniques (handmade, manipulated scanned imagery and 3D compositing), repetition structures, and tileable and seamless motifs.

GRAD-1594 Animation/Motion Design 1

Building on previously learned skills, and using Autodesk Maya and/or 3D Studio Max students are exposed to the methodologies on how 3D animation is created. Through discussions and lectures, the tools will be taught in context of how they are actually used within a production environment. The focus is on the core tool set for producing motion keyframing, dynamics and sound synchronization. Students are guided in focusing their skills on complexity, problem solving, design and motion. Students will learn how to analyze motion and animate using 3D tools.

GRAD-3081 Advanced Animation/Motion Design
Building on previously learned skills, and using Autodesk Maya and/or 3D Studio Max students are exposed to the methodologies on advanced techniques in 3D animation. Through discussions and lectures, the tools will be taught in context of how they are actually used within a production environment. The focus is on refining techniques that were introduced in Term 1.
GRAD-3082 Advanced CG Techniques
This course builds upon what has been covered in term 1. Advanced concepts of 3D computer graphics using Autodesk Maya and/or 3D Studio Max will be covered. Students will explore the use of scripting for automating production tasks, rigging for animation, advanced modeling and rendering production techniques. Lectures will cover the application of these tools in the film, television and game industries.
GRAD-3083 Advanced Digital Production Techniques
This course continues its exploration of digital tools that a CG artist needs to be familiar with. Advanced Zbrush and Photoshop production techniques are covered. The fundamentals in using compositing software are also explored; the focus is on learning the essential techniques necessary to problem solve compositing challenges. Techniques in matte generation, tracking, colour correction, and image compositing will be covered. Shots are broken down and analyzed allowing students to learn how to combine various techniques and tools to solve different types of compositing problems.
GRAD-3084 Advanced Visual Exploration
Storyboards are a crucial first step in the creation of CG Animation. Storyboard drawings, which map out camera angles, continuity, and lighting, create a guide for the artists to follow. The basics of film terminology necessary for a career as a CG artist are explored. The link between storyboards and pre-visualization is also covered.
MGMT-1873 Project Planning & Management
Project planning is an important skill necessary to successfully work in the CG industry. The communication and planning skills and techniques required to create and complete great-looking work within schedule and budget will be taught.  Topics covered include dealing with clients and team members, breaking down shots and translating that into a production plan and bid, making a presentation to a client, revising an original plan, and the multiple steps of digital production from start to finish.

Employment Potential

Graduates of the 3D Computer Graphics program may find employment in:

  • Visual effects
  • Motion graphics
  • Video game development
  • 3D simulation and prototyping
  • Medical imaging
  • 3D simulation industries

Some graduates may choose self employment as freelance artists.

Contact Information

For general information about this program or how to apply, contact Enrolment Services at 204-632-2327.

For detailed program information, contact:

Chris Brower
E-mail: cbrower@rrc.ca